Temple Run is a 2011 endless running video game developed and published by the Raleigh-based Imangi Studios. It is produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, and with art by Kiril Tchangov. The game was initially released for iOS devices, and later ported to Android systems and Windows Phone 8.
In Temple Run, the player controls an explorer who, having
stolen a treasure from a temple, is chased by "demonic monkeys" who want
to eat him/her. As the game is an endless running game, there is no end
to the temple; therefore, the player plays until the character falls
off the temple to his/her demise or is eaten by the crazed monkeys.While the character is running, the player can tilt their device left
or right to move the character to the left or right of the screen to
collect coins or avoid objects. There are three types of coin: gold,
red, and blue. A golden coin has a value of one credit, red is two
credits and blue is three. The coins/credits can be used to buy and then
upgrade power-ups and other characters. When the player needs to turn left or right, they swipe their finger across the touchscreen
in the corresponding direction. If they wish to jump over an object,
they swipe upwards; if they wish to slide under an object, they swipe
downwards.
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