Sunday 1 November 2015

Metro 2033

Metro 2033 is a survival horror first-person shooter video game, based on the novel Metro 2033 by Russian author Dmitry Glukhovsky.In Metro 2033, the player controls Artyom as he moves through the ruins of post-nuclear-apocalyptic Russia. The player uses guns of both real and fictitious designs to kill mutants and hostile survivors. Most of the game takes place within the Metro system, although Artyom does venture above ground on rare occasions.Metro 2033 received positive reviews from critics: it was praised for its horror elements, detailed environments and appealing plot, but it was criticized for its buggy artificial intelligence and its many graphical issues.

Friday 3 April 2015

50 Cent: Blood on the Sand

50 Cent: Blood on the Sand is a third-person shooter video game developed by Swordfish Studios and published by THQ for the PlayStation 3 and Xbox 360. The game was released on February 20, 2009, in Europe and February 24, 2009, in North America and serves as the sequel to 50 Cent: Bulletproof.

Blood on the Sand includes ground combat, as well as vehicle missions such as a driver-and-turret-gunner Humvee H2 road chase and a helicopter-borne Minigun shootout. There are also boss battles against helicopters.

It has a feature called the "Shop" (activated in the game by placing a call on payphones hidden on each level), where the characters can use cash to buy new weapons, upgrade their old weapons, and learn hand-to-hand combat moves called "Counter-Kills". Cash can also be used to unlock Taunts (each rated by Profanity, Braggin' and Triple X levels), which increase the points earned from kills.
Weapons are graded from 1 to 10 by Capacity, Damage Rating, and Accuracy, and also list possible Add Ons (weapon enhancements like scopes or silencers). Players can use a mode called "Gangsta Fire" (50 Cent's variation on the slo-mo "bullet-time" concept used in Max Payne) to take on multiple opponents at once.

Each level has Target Enemies (5 per level; each is just a high-value target, not a "Level Boss"), crates of gold bars (which are broken open to earn money), as well as collectables like Posters (5 per level). Kills grant points, which help the player to earn Bronze, Silver, and Gold G-Unit Badges; these unlock better Weapons, Counter-Kills and Taunts in the "Shop".

It also features more music tracks than the first game (40+ tracks in all); 50 Cent made 18 exclusive tracks just for the game. Swizz Beatz, Lab Ox and The Individuals made the original score for the game. There are also unlockable songs and videos.

Tuesday 24 March 2015

50 Cent: Bulletproof

50 Cent: Bulletproof is a video game for the PlayStation 2 and Xbox consoles. 50 Cent: Bulletproof was reworked into a PlayStation Portable version and titled 50 Cent: Bulletproof G Unit Edition, with a top-down perspective. A sequel, 50 Cent: Blood on the Sand, was released on February 24, 2009 for PlayStation 3 and Xbox 360.

The story revolves around protagonist hip hop musician 50 Cent's search for vengeance against the hitmen who attempted to murder him. The game features members of the G-Unit rap crew as a gang. Dr. Dre plays an arms dealer, Eminem plays a corrupt police officer, and DJ Whoo Kid plays himself as a person selling "bootlegged" music (of the G-Unit camp) out of his trunk. A soundtrack album titled, Bulletproof, was released by DJ Red Heat's Shadyville Entertainment. It won "Best Original Song" in the 2005 Spike TV Video Game Awards.

On August 29, 2006, Vivendi Games released a G-Unit edition for the PlayStation Portable. While the story and cut-scenes are the same as the console counterpart, the game eschews the third-person perspective game-play for a top-down, isometric viewpoint. Also added is multiplayer game-play through ad hoc wireless connectivity. The PlayStation Portable version featured a "Vitamin Water" mini-game in which you play as 50-Cent at the apex of his business endeavors

Monday 23 March 2015

Call of Duty: World at War

Call of Duty: World at War is a 2008 first-person shooter video game developed by Treyarch and published by Activision Blizzard for Microsoft Windows, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4: Modern Warfare game engine developed by Infinity Ward with increased development on audio and visual effects. The narrative for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions focuses on the Pacific Theater and Eastern Front theaters of World War II, involving the United States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko, and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4. The game also contains downloadable content called "map packs", which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online.

Sunday 22 March 2015

Dead Island

Dead Island is a 2011 action role-playing survival horror video game developed by Polish developer Techland and published by German studio Deep Silver for Microsoft Windows, OS X, PlayStation 3, and Xbox 360. It is centered on the challenge of surviving a zombie-infested open world island with a major emphasis on melee combat. It was originally announced at E3 2006, but was pushed back to 2011. It was released on 6 September 2011 in North America, 9 September 2011 in the PAL regions and 20 October 2011 in Japan. A stand-alone expansion, Dead Island: Riptide, was released in 2013. A spin-off, Escape Dead Island, was released on 18 November 2014. A sequel, Dead Island 2, is set to be released in early 2015.

Dead Island features an apparent open world roaming, divided by relatively large areas, and played from a first-person perspective. Most of the gameplay is built around combat and completing quests. Dead Island is an action role-playing game and uses experience-based gameplay and character customization, though options are quite limited, it is more character selection rather than "customization". The player earns XP by completing tasks and killing enemies. Upon leveling up, the player gains health and stamina, and can invest one skill point into a skill tree and level up one of their skills.

Combat is carried out through either physical attacks or through the use of melee weapons and firearms. Melee weapons are emphasized to the point that firearms are not available for the first quarter of the game, and consist of blunt and bladed weapons. Melee weapons can also be thrown at targets at any point in the game. Weapons are randomly generated and positioned in predetermined locations as well as found on some enemies; they have unique stats which are generally based on the player's current level. Each weapon can be upgraded three times to increase its stats, and most weapons can be "modded" - customized based on a blueprint to add special features, such as nails or electrified blades, and poison. These weapons will wear out from constant usage and require repairs and careful use.

There is also a stamina bar, meaning that after a set amount of physical action, such as running, jumping, or swinging a weapon, the character needs to stop to regain his or her stamina bar, meaning that having a fight with a high level zombie will result in you often running out of stamina and getting killed. The game features "special class" zombies, which are more powerful than the standard zombie. Players need to use flashlights in dark areas and during night-time sections, adding suspense.
Zombies in the game have different abilities, such as the Walkers being Romero style zombies and the Infected being 28 Days Later style running zombies. There are also other special zombies being Left 4 Dead style.

Saturday 21 March 2015

Super Mario Bros

Super Mario Bros. is a 1985 platform video game internally developed by Nintendo R&D4 and published by Nintendo as a pseudo-sequel to the 1983 game Mario Bros. It was originally released in Japan for the Family Computer on September 13, 1985, and later that year for the Nintendo Entertainment System in North America, Europe on May 15, 1987 and Australia in 1987. It is the first of the Super Mario series of games. In Super Mario Bros., the player controls Mario and in a two-player game, a second player controls Mario's brother Luigi as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser.

In 2005, IGN's poll named the "pioneering" and "highly influential" title as The Greatest Game Of All Time, considering it to have aided in resurrecting the crashed American video game market of the 1980s. The game's mid-1980s release served to further popularize the side-scrolling subgenre of the already popular platform video game genre of the early 1980s. In addition to its definitive features, the game has also sold enormously well, and was the best-selling game of all time for a single platform for approximately three decades at over 40 million units, until Nintendo's Wii Sports took that title. The commercial success of Super Mario Bros. has caused it to be ported to almost every one of Nintendo's major gaming consoles. Nintendo released special red variants of the Wii and Nintendo DSi XL consoles in re-packaged, Mario-themed, limited edition bundles in late 2010 as part of the 25th anniversary of the game's release.


Friday 20 March 2015

Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas is an open world action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 26 October 2004 for the PlayStation 2 console, and on 7 June 2005 for Microsoft Windows and Xbox. It is the seventh title in the Grand Theft Auto series, and the first main entry since 2002's Grand Theft Auto: Vice City. It was released on the same day as the handheld game Grand Theft Auto Advance.

Grand Theft Auto: San Andreas is played from a third-person perspective in an open world environment, allowing the player to interact with the game world at their leisure. The game is set within the fictional US state of San Andreas, which is heavily based on California and Nevada.[c] The state of San Andreas consists of three metropolitan cities: Los Santos, based on Los Angeles; San Fierro, based on San Francisco; and Las Venturas, based on Las Vegas. The single-player story follows Carl "CJ" Johnson, who returns home to Los Santos after learning of his mother's murder. CJ finds his old friends and family in disarray, and over the course of the game he attempts to re-establish his old gang, clashes with corrupt cops, and gradually unravels the truth behind his mother's murder. The plot is based on multiple real-life events in Los Angeles, including the rivalry between the Bloods and Crips street gangs, the 1980s crack epidemic, the LAPD Rampart scandal, and the 1992 Los Angeles riots.

Upon its release, the game was acclaimed by many reviewers who praised the music, story and gameplay. It became the best-selling video game of 2004, and has sold over 27 million copies; it remains the best-selling PlayStation 2 game of all time. The game, like its predecessors, is cited as a landmark in video games for its far-reaching influence within the industry. However, the violence and sexual content of San Andreas has been the source of much public concern and controversy. In particular, a player-made software patch, dubbed the "Hot Coffee mod", unlocked a previously hidden sexual mini-game.

The next main entry in the series, Grand Theft Auto IV, was released on 29 April 2008, also to critical acclaim. San Andreas has been ported to various other platforms and services, such as OS X, Xbox Live, PlayStation Network and mobile devices (iOS, Android, Windows Phone and Fire OS). In October 2014, the game was taken off the Xbox Live Marketplace & PlayStation Store. It was later announced that the game would be re-released and enhanced for Xbox 360 to celebrate the 10th anniversary.

Thursday 19 March 2015

Need for Speed: Shift

Need for Speed: Shift is the thirteenth installment and second reboot of the long-running racing video game franchise Need for Speed; published by Electronic Arts. It was announced in December 2008 as part of a three-game announcement that includes Need for Speed: Nitro and Need for Speed: World. Shift was developed by Slightly Mad Studios in conjunction with EA Black Box and published by Electronic Arts. In the new franchising model for the series adopted by EA, Shift takes its place focusing on simulation/arcade racing rather than the arcade racing of previous titles in the series. According to EA, the game has sold 4 million copies on all platforms combined. Shift was commercially successful, and followed by a sequel, Shift 2: Unleashed, in 2011.

Aimed at a hardcore gamer-style audience, Shift reverts to the touring-car simulation style of its 2007 predecessor, NFS ProStreet. Although the gameplay of these two titles are similar, Shift recreates car handling much more realistically than its predecessor, and does not contain a story. Upon starting the career mode, the player performs twos lap around the Brands Hatch racecourse to determine his or her skill. Once completed, the player is welcomed to the 'NFS Live World Series', and must earn stars in races to earn money, and unlock new races.

There are 60+ cars which are divided into 5 tiers. Tier 1 refers to entry-level sports and luxury cars like the Audi TT and Infiniti G35, tier 2 refers to mid-level performance cars like the BMW M3, tier 3 refers to supercars like the Lamborghini Gallardo, and tier 4 refers to hypercars like the Bugatti Veyron, or Pagani Zonda R. The car customization options include cosmetics as well as performance mods and is more in depth than previous games, affecting aspects such as alignment, aerodynamics, tires, brakes, differential, and gears. Nitrous is also an option for tuning, but different from previous Need for Speed games as it is simulated more realistically. There are body kits which affect the aerodynamics and weight reduction. There are visual customization options like rims, vinyls and paints.

There are 19 tracks in total including real world circuits such as Brands Hatch, Nurburgring Nordschleife, Road America, Spa, Silverstone, Willow Springs, Donington Park and Mazda Raceway Laguna Seca.

Wednesday 18 March 2015

Age of Empires

Age of Empires is a series of personal computer games developed by Ensemble Studios and published by Microsoft Studios. The first title of the series was Age of Empires, released in 1997. Since then, seven titles and three spin-offs have been released. The titles are historical real-time strategy games, and their gameplay revolves around two main game modes: Single player and campaign. They competed with another popular strategy series, Civilization, and are set amidst historical events.

Age of Empires focused on events in Europe, Africa and Asia, spanning from the Stone Age to the Iron Age; the expansion game explored the formation and expansion of the Roman Empire. The sequel, Age of Empires II: The Age of Kings, was set in the Middle Ages, while its expansion focused partially on the Spanish conquest of Mexico. The subsequent three games of Age of Empires III explored the early modern period, when Europe was colonizing the Americas and several Asian nations were on the decline. The newest installment, Age of Empires Online, takes a different approach as a free-to-play online game utilizing Games for Windows Live. A spin-off game, Age of Mythology, was set in the same period as the original Age of Empires, but focused on mythological elements of Greek, Egyptian, and Norse mythology.

The Age of Empires series has been a commercial success, selling over 20 million copies.
The popularity and quality of the games has earned Ensemble Studios a strong reputation in real-time strategy gaming. Ensemble collaborated with Big Huge Games on Age of Empires III: The Asian Dynasties. Critics have credited part of the success of the series to its historical theme and fair play; the artificial intelligence (AI) players fight with less "cheating" than in many of the series' competitors.

Tuesday 17 March 2015

Call of Juarez: Gunslinger

Call of Juarez: Gunslinger is a Western-themed first-person shooter video game, the fourth in the Call of Juarez series. Announced at PAX 2012, it was released on May 22, 2013, via PlayStation Network, Steam and Xbox Live Arcade. Unlike its predecessor, Call of Juarez: The Cartel, Call of Juarez: Gunslinger returns to the traditional Old West setting and features three unique game modes (story, arcade and duel) while the setting is the life story of a bounty hunter named Silas Greaves.

Call of Juarez: Gunslinger is a linear first-person shooter game. Like the previous Call of Juarez games, the game consists of completing objectives to progress through the game. Staple gameplay elements of the series such as bullet-time and gunslinger duels make a return. A novel element is the occasional ability to dodge bullets via a quick time event.

The player can earn experience points and level up their skills, specializing in either dual pistols, shotguns, or rifles. The game allows the player to carry their accumulated skills over to replays, so they can eventually fully master all categories.

Scattered throughout the game are collectible secret items called "Nuggets of Truth", which recount the historical truths behind Silas' tales.

The story levels are flashbacks of the life Silas Greaves, who is an unreliable narrator. As his audience challenges the lies and inconsistencies in his tales, Silas revises his story, which results in abrupt changes to game environment (such as the sudden appearance and disappearance of an Apache army).

Aside from the Story mode, there is an Arcade mode wherein the player can fight off waves of enemies and a Duel mode where they can have a series of classic gun-slinger showdowns.

Monday 16 March 2015

Mafia: The City of Lost Heaven

Mafia is a third-person shooter video game and the first installment in the Mafia game series. It was developed by Czech company Illusion Softworks (now 2K Czech) and published by Gathering of Developers. Mafia was released for Microsoft Windows in 2002, and later ported to the PlayStation 2 and the Xbox consoles in 2004, in North America and Europe. The game allows the player to take on the role of a mafioso who has to accomplish various missions in order to advance in the game.

Mafia received positive reviews for the Windows version, with critics praising the game as a more realistic and serious Grand Theft Auto-styled game, while the PlayStation 2 and Xbox versions of the game received mixed reviews. A sequel, Mafia II, developed by 2K Czech and published by 2K Games was released in 2010.

Mafia '​s storyline gameplay consists of driving, mainly easy city cruise between different locations, as well as chases and races; the rest of the game is based on third-person on-foot navigation and shooting - all inter-connected with cutscenes. In addition to city and countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants and Don Salieri's bar are included. Weather changes and day/night cycles are in use.

Angry Birds Rio

Angry Birds Rio is the third puzzle video game in the Angry Birds series, developed by Rovio Entertainment. Based on Angry Birds, Angry Birds Rio was released for devices using Apple's iOS, Google's Android and Mac OS X in March 2011. The game was released as a marketing tie-in with the 20th Century Fox animated film Rio, and was promoted along with the movie. While utilizing the same basic gameplay as the original game, Angry Birds Rio added a number of new elements, most notably the first use of boss levels.

In Rio, the Angry Birds have been kidnapped and taken to Rio. Just as in the original Angry Birds, players use a slingshot to launch birds at nearby structures, with the intent of hitting targets located on or within them. Instead of the pigs that have stolen eggs, players must now rescue caged exotic birds or defeat Nigel's marmosets, depending on the level being played. Because of the game's setting, several characters from Rio make appearances. Blu and Jewel both feature as types of bird exclusive to this game, along with all the existing birds from the series.
The game also includes the first boss fights to appear in the series, when the player uses the birds to defeat Nigel, the main antagonist from the film, as well as Mauro, the leader of the marmosets. In other levels, Luiz helps defeat the marmosets and destroys materials and blocks to get the player extra points. as well as hidden items to collect as the player progresses through the game.

Sunday 15 March 2015

Minecraft


Minecraft is a sandbox independent video game originally created by Swedish programmer Markus "Notch" Persson and later developed and published by the Swedish company Mojang. The creative and building aspects of Minecraft allow players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, gathering resources, crafting, and combat. Multiple gameplay modes are available, including survival modes where the player must acquire resources to build the world and maintain health, a creative mode where players have unlimited resources to build with and the ability to fly, and an adventure mode where players play custom maps created by other players.

The alpha version was publicly released for PC on May 17, 2009, and after gradual updates, the full version was released on November 18, 2011. A version for Android was released a month earlier on October 7, and an iOS version was released on November 17, 2011. The game was released on the Xbox 360 as an Xbox Live Arcade game on May 9, 2012; on the PlayStation 3 on December 17, 2013; on the PlayStation 4 on September 4, 2014; on the Xbox One the next day; and on the PlayStation Vita on October 14, 2014. On December 10, 2014, a Windows Phone version was released. All versions of Minecraft receive periodic updates, with the console editions being co-developed by 4J Studios.

Minecraft received five awards during the 2011 Game Developers Conference. Of the Game Developers Choice Awards, it won the Innovation Award, Best Downloadable Game Award, and Best Debut Game Award; from the Independent Games Festival, it won the Audience Award and the Seumas McNally Grand Prize. In 2012, Minecraft was awarded a Golden Joystick Award in the category Best Downloadable Game. As of October 10, 2014, over 60 million copies have been sold, including 12 million on the Xbox 360 and 18 million on PC, making it the best-selling PC game to date. On September 15, 2014, Microsoft announced a deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The all-cash deal was worth $2.5 billion and the deal was completed on November 6, 2014.

Saturday 14 March 2015

Helicopter Battle

An Helicopter Battle is a armed helicopter with the primary role of an attack aircraft . Weapons used on attack helicopters can include machine-guns & rockets. Our target is to clear the enemy helicopters.

Primary Need :

JDK and JRE must be installed to play this game. (Download it from Oracle)
Download the game.
Double click the file to play the game.



Download Game Here

Mass Effect

Mass Effect is a 2007 science fiction action role-playing third person shooter video game developed by BioWare for the Xbox 360 and ported to Microsoft Windows by Demiurge Studios. The Xbox 360 version was released worldwide in November 2007, published by Microsoft Game Studios. The Microsoft Windows version was released on May 28, 2008, published by Electronic Arts. A PlayStation 3 version from Edge of Reality was released through the Mass Effect trilogy and digitally as a standalone title on PlayStation Network in December 2012.
The game takes place in the year 2183, with the player assuming direct control of an elite human soldier named Commander Shepard and setting out to explore the Galaxy on a starship, the SSV Normandy. The eponymous "mass effect" is a form of mass-negating technology, allowing faster-than-light travel.

A sequel, Mass Effect 2, was released on January 26, 2010, and takes place two years after the events of the first game. Mass Effect 2 also directly uses players' completed save data from the first game to influence events and storylines within the second game, basing certain events and narrative threads on decisions and actions that the player made in the first game.

In addition to the sequel a third game was released in March 2012 to complete the trilogy. BioWare has also released episodic content online to fill in the story between each game, though these episodes are not essential for understanding the main plot line. The first downloadable content package, Bring Down the Sky, was released on March 10, 2008 (with a PC version released on July 29, 2008). The second downloadable content package, Pinnacle Station, was released on August 25, 2009, for the PC and Xbox 360.

Mass Effect was met with overwhelmingly positive reviews from general publications. Combat and visuals were receiving generally positive responses, but much acclaim was given to the interactive storytelling.

Friday 13 March 2015

Halo: Combat Evolved

Halo: Combat Evolved is a 2001 military science fiction first-person shooter video game developed by Bungie and published by Microsoft. The first game of the Halo franchise, it was released on November 15, 2001, as an exclusive launch title for the Xbox gaming system, and is considered the platform's "killer app". More than five million copies were sold worldwide by November 2005. Microsoft released versions of the game for Microsoft Windows and OS X in 2003, and the surrounding storyline was adapted and elaborated into a series of novels, comic books, and live-action Web shorts. The game was later released as an Xbox Original for download onto an Xbox 360 hard drive.

Halo is set in the twenty-sixth century, with the player assuming the role of the Master Chief, a cybernetically enhanced supersoldier. The player is accompanied by Cortana, an artificial intelligence who occupies the Master Chief's neural interface. Players battle various aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. The game has been commended for elements such as its story, the variety of strategies players can employ, and its multiplayer mode; however, the repetitive nature of its level design was criticized by some reviewers.

Thursday 12 March 2015

The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. Skyrim was released on November 11, 2011, for Microsoft Windows, PlayStation 3, and Xbox 360. Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire, and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim Legendary Edition, which released on June 4, 2013.
Skyrim's main story revolves around the player character's efforts to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Set two hundred years after the events of Oblivion, the game takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops their character by improving their skills. Unlike previous Elder Scrolls games, Skyrim does not require the player to select a character class at the beginning of the game, negating a problem the development team felt previous entries had by forcing the player into a rigid play-style too early into the game. Skyrim continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

The Elder Scrolls V: Skyrim premiered to critical acclaim, with reviewers particularly responding well to the refined character development and setting. Winner of over 220 Game of the Year awards, "Skyrim" is the second most awarded game in history, and is widely considered to be one of the greatest games of all time. The game was developed using the in-house Creation Engine, built specifically for the game. Skyrim is not a direct sequel to previous Elder Scrolls games, but during development it was considered a spiritual successor to Oblivion, 2008's Fallout 3, and 2010's Fallout New Vegas. The team opted for a more unique and diverse game world than Oblivion's Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. The game shipped over seven million copies to retailers within the first week of its release, and sold over 20 million copies across all three platforms

Wednesday 11 March 2015

Crysis

Crysis is a first-person shooter video game developed by Crytek in their headquarters in Frankfurt, Germany, published by Electronic Arts for Microsoft Windows and released in November 2007. It is the first game of a trilogy. A separate game entitled Crysis Warhead was released on September 16, 2008, and follows similar events as Crysis but from a different narrative perspective. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design . The game is based in a future where a massive ancient space alien-constructed structure has been discovered buried inside a mountain on an island in the fictional Lingshan Islands, near the coast of the East Philippines. The single-player campaign has the player assume the role of U.S. Army Delta Force soldier Jake Dunn, referred to in-game by his callsign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nanosuit" which was inspired by a real-life military concept. In Crysis, the player fights both North Korean and extraterrestrial enemies in various environments on and around the island.

Minesweeper

Minesweeper is a single-player puzzle video game. The objective of the game is to clear a rectangular board containing hidden "mines" without detonating any of them, with help from clues about the number of neighboring mines in each field. The game originates from the 1960s, and has been written for many computing platforms in use today. It has many variations and offshoots.

The difficulty of a given minesweeper board is often measured using the 3BV measure (stands for Bechtel's Board Benchmark Value).

Method

The 3BV of a board is the total count of:
  • openings of the board, i.e. regions of orthogonally or diagonally contiguous squares having no neighbouring mines, together with the immediately surrounding numbered squares
  • numbered squares that are not part of any openings.
For example, in the illustrated example, there is one opening (shown by white borders) and there are seven further numbered squares (green dots), giving a 3BV rating of 8. Equivalently, it is the minimum number of single clicks required in typical implementations to reveal all of the mine-free squares.

3BV/s

3BV/s stand for 3BV per second. Because the time that is needed to finish a Minesweeper board depends highly on the difficulty of the board, it may not be the best way to compare records. 3BV/s on the other hand does consider the difficulty of the Minesweeper board as well as the time needed to finish it. Among the best Minesweeper players, 3BV/s records are not nearly as important as time records, but they give picture of how fast someone can play with regard to mouse-handling.

If flags are marked, it is possible to require fewer clicks than the 3BV of the respective board. Using only left clicks is called non-flagging (nf) whereas marking mines with right-clicks is called flagging-style.

Tuesday 10 March 2015

Contrast

Contrast is a puzzle-based platform style video game developed by Compulsion Games for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.

The game sets in a mysterious world predominately inhabited by shadows. It begins in the 1920s, in the bedroom of Didi Malenkaya, a young girl with an imaginary friend named Dawn. They are assumed to be the only individuals that appear in 3D form, however Dawn has the amazing ability to phase from shadow to 3D in an instant.

Didi's mother, Kat Malenkaya, enters the room and tells her not to sneak out of the house while she is gone, again. Child services had already threatened to take Didi once, due to Kat's inability to properly watch over her daughter and due to the assumption that Didi maybe be 'mentally disturbed'. Child services notes that because of Kat's absence during the night it has taken a toll on Didi, causing her to act out (sneak out) and talk to 'imaginary people' (Dawn). Kat is given only two options; to find a more stable job or, preferably, return to her husband. Kat works as a singing act at a cabaret venue called the 'Ghost Note', in hopes of catching her big break. She begs Didi to promise not to sneak out, so that she will not get into trouble again. Didi promises but before she heads out, Didi asks if her father will return home. Kat answers that she does not know and leaves.

Remember Me

Remember Me is an action-adventure video game developed by Dontnod Entertainment and published by Capcom. It was released in June 2013 for Microsoft Windows, PlayStation 3 and Xbox 360. The game's plot focuses on Nilin, a memory hunter working for an underground resistance called the Errorists. When the game starts, she has been stripped of nearly all her memories by mega-corporation Memorize. With the help of a mysterious man named Edge, she goes on a quest to bring down Memorize and recover her lost memories.

Remember Me was developed as the debut project of Dontnod Entertainment, with one of the company's founding members, Jean-Max Moris, as its director. Part of his goal for the game was to create a thought-provoking story, and eventually settled on a female protagonist to help convey the story themes. Originally a PlayStation 3-exclusive titled Adrift, it was cancelled in 2011, then later purchased by Capcom, and resurrected as a multiplatform game. The game received mixed to positive reviews upon release, with general praise going to the story concept, some of the gameplay elements and the general setting. Criticism was laid against aspects of the main narrative, the combat, and design choices that were considered detrimental to the game.

Euro Truck Simulator

Euro Truck Simulator is a 2008 truck simulation game created by SCS Software, using OpenGL, set in Europe. The player can drive across a depiction of Europe, visiting its cities, picking up a variety of cargos, and delivering them. Over 300,000 copies of the game have been sold in Europe. Its followup, Euro Truck Simulator 2, was released in 2012.

Players choose their starting country, from Austria, Belgium, Czech Republic, France, Germany, Italy, Netherlands, Poland, Portugal, Spain, Switzerland and the United Kingdom (V1.2 & V1.3 only). Initially players only have access to their starting country, except if it contains less than three cities. In this case one or more adjacent countries will be accessible as well. For example, starting the game in Italy or Switzerland, you get connection to the other for free. Then, players choose their first truck with a budget of €100,000.


After this, players can start taking jobs from various fictitious companies and delivering cargo to various cities in their starting country to earn money. This money can then be spent on a new truck, upgrading the current truck, expanding the business to other countries and obtaining a license to drive flammables and chemicals.

The game features European truck models with working instruments such as flashing indicators, temperature and low fuel warning lights, wipers, and gauges. The trucks included are the Mercedes-Benz Actros (known as Majestic), the Renault Magnum (known as Runner), the Scania R-series (known as Swift) and the Volvo FH16 (known as Valiant).

Monday 9 March 2015

Quake III Arena

Quake III Arena , is a multiplayer-focused first-person shooter video game. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action. The single-player is instead played against computer controlled bots.

Notable features of Quake 3 include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-jumping and rocket-jumping.

Quake 3 is available on a number of platforms and contains mature content. The game was highly praised by reviewers who, for the most part, described the gameplay as fun and engaging. Many liked the crisp graphics and focus on multiplayer.


Sunday 8 March 2015

Far Cry 2

Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released on October 21, 2008 in North America, October 23, 2008 in Australia and October 24, 2008 in Europe. It was made available on Steam on October 22, 2008. Crytek, the developers of the original game, were not involved in the development of Far Cry 2. It is the second installment of the main Far Cry series, the sequels to the game Far Cry 3 and Far Cry 4 were released in 2012 and 2014, respectively.

Ubisoft has marketed Far Cry 2 as the true sequel to Far Cry, however the sequel has very few noticeable similarities to the original game. Instead, it features completely new characters and setting, as well as a new style of gameplay that allows the player greater freedom to explore different African landscapes such as deserts, jungles, and savannas. The game takes place in a modern-day Central African nation in a state of anarchy and civil war. The player takes control of a mercenary on a lengthy journey to locate and assassinate "The Jackal", a notorious gun runner. As of January 23, 2009, the game has sold 2.9 million copies.

Saturday 7 March 2015

Max Payne 2: The Fall of Max Payne

Max Payne 2: The Fall of Max Payne is a third-person shooter video game developed by Remedy Entertainment and published by Rockstar Games. The game is a sequel to Max Payne and is followed by the game Max Payne 3. In Max Payne 2, the player controls Max Payne, a former DEA agent for the New York City Police Department (NYPD) and a fugitive framed for murder of his best friend and fellow cop Alex, by the corrupted agent, B.B., in New York City during the events of Max Payne. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax, whom he met in the previous game, as they set out to resolve a conspiracy of death and betrayal, finding the Inner Circle in the center of it all.
Video game critics gave Max Payne 2 highly acclaimed reviews. Praise focused on its action and story, while criticism targeted its short length. Despite the positive reception, the game sold poorly, leading Rockstar Games' parent company Take-Two Interactive to cite Max Payne 2 '​s sales as a cause for the company's reforecast finances of 2004. Max Payne 2 received several industry awards, including Outstanding Art Direction at the Golden Satellite Awards 2004, and Editors' Choice Awards from GamePro, IGN, and GameSpy.


Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
When first played, the game only offers one difficulty level that is adjusted automatically if the game is too difficult for the player. For example, if the player's character dies too many times, the enemies' artificial intelligence is made less effective, while more health in the form of painkillers is made available. After completing the game once, other difficulty levels are unlocked. Two special game modes are also activated: New York Minute and Dead Man Walking. In New York Minute, the player is given a score based on the time taken to complete each level. The Dead Man Walking mode places Max in one of five scenarios, in which he must survive for as long as possible while fighting off endlessly respawning enemies.
Max Payne 2 allows the player to enable bullet time, a mode that slows time, while still allowing the player to aim in real-time, to give the player more time to determine what they want to do. In this mode, the screen's color changes to a sepia tone to act as a visual cue. When in use, the bullet time meter will decrease until it is either empty or the player disables bullet time mode. The meter will eventually increase when not in use, but can be replenished quickly by killing enemies. To simulate the bullet time effect, Max can also execute a shoot-dodge maneuver. When the maneuver is performed, Max jumps in a direction specified by the player, and although Bullet Time is activated while Max is in mid-air, this will not deplete the bullet time meter. The combat system has been improved for Max Payne 2; the player can now arm Max with a secondary weapon such as a grenade or Molotov cocktail, and when near an enemy, Max can perform a melee attack. AI players occasionally come to Max's aid, although their death does not affect the gameplay or story.
The game's plot was written by Sam Lake, who also modeled as Max in the original Max Payne

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag is a 2013 historical fiction action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III '​s modern story and a prequel to its historical storyline. The game was first released on the Playstation 3 and Xbox 360 in October 2013 and was later made available on the Nintendo Wii U, Playstation 4, Microsoft Windows and Xbox One in November 2013.The story is set in the early 18th century Caribbean during the Golden Age of Piracy, and follows notorious pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton and father of Haytham Kenway , who stumbles upon the conflict waged by the Assassins and Templars. Unlike previous games, gameplay elements focus more on ship-based exploration in the open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system.
Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The modern day story received a mixed response, while criticism also fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. The game was followed by Assassin's Creed Unity and Assassin's Creed Rogue, set during the French Revolution and Seven Years' War, respectively, with both released in November 2014.

Friday 6 March 2015

Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood is a 2010 historical fiction action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the third major installment in the Assassin's Creed series, a direct sequel to 2009's Assassin's Creed II, and the second chapter in the 'Ezio trilogy'. The game was first released on the PlayStation 3 and Xbox 360 in November and December 2010, and was later made available on Microsoft Windows in March and June 2011.
The story is set in a fictional history of real world events set in two time periods, the 16th and 21st centuries. The main portion of Assassin's Creed: Brotherhood takes place immediately after the plot of Assassin's Creed II, featuring 16th-century Assassin Ezio Auditore da Firenze in Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family. Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles, who relives his ancestor Ezio's memories to find a way to fight against the Assassins' enemies, the Templars, and to prevent the 2012 apocalypse.
Assassin's Creed: Brotherhood is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Ezio's combat and stealth abilities to eliminate targets and explore the environment. Ezio is able to freely explore 16th-century Rome to complete side missions away from the primary storyline. The game introduced a multiplayer component to the series, portrayed as a Templar training program.
The game received critical acclaim along with multiple awards including a BAFTA award for Best Action Game. It was followed in November 2011 by Assassin's Creed: Revelations, a direct sequel that served as a conclusion to Ezio's story and continued the story of Desmond Miles.

Thursday 5 March 2015

Flappy Bird

Flappy birds icon
Flappy Bird is a 2013 mobile game, developed by Vietnam-based developer Nguyễn Hà Đông (Dong Nguyen) and published by .GEARS Studios, a small, independent game developer also based in Vietnam. The game is a side-scroller where the player controls a bird, attempting to fly between rows of green pipes without coming into contact with them. The developer created the game over several days, using a bird protagonist which he had designed for a cancelled game in 2012.
The game was released on May 24, 2013 but received a sudden rise in popularity in early 2014. It was criticized for its level of difficulty and alleged plagiarism in graphics and game mechanics, while other reviewers found it addictive. At the end of January 2014, it was the most downloaded free game in the iOS App Store. During this period, its developer claimed that Flappy Bird was earning $50,000 a day from in-app advertisements as well as sales.

Flappy Bird was removed from both Apple's App Store and Google Play by its creator on February 10, 2014, due to guilt over what he considered to be its addictive nature and overuse. The game's popularity and sudden removal caused phones with it pre-installed to be put up for sale for high prices over the Internet. Games similar to Flappy Bird became popular on the iTunes App Store in the wake of its removal, and both Apple and Google have removed games from their app stores for being too similar to the original. The game has also been distributed through unofficial channels on multiple platforms.

In August 2014, a revised version of Flappy Bird, called Flappy Birds Family, was released
exclusively for the Amazon Fire TV.

Flappy Bird is a side-scrolling mobile game featuring 2D retro style graphics. The objective is to direct a flying bird, named "Faby", which moves continuously to the right, between sets of Mario-like pipes. If the player touches the pipes, it ends the game. The bird briefly flaps upward each time the player taps the screen; if the screen is not tapped, the bird falls due to gravity. The player is scored based on the number of pipes that the bird successfully passes through, with medals awarded for the score at the end of the game. Android devices enable the access of world leaderboards, through Google Play.

There is no variation or evolution in gameplay throughout the game as the pipes always have the same gap between them and there is no end to the running track, having only the flap and ding sounds and the rising score as rewards.

Left 4 Dead

Left 4 Dead (abbreviated as L4D) is a cooperative first-person shooter video game with survival horror elements, developed by Turtle Rock Studios and Valve Corporation. The game uses Valve's proprietary Source engine, and is available for Microsoft Windows, Xbox 360 and Mac OS X. Development on the game was completed on November 13, 2008, and two versions were released digitally: A downloadable digital version, released on November 17, 2008, and a digital retail disc version, with a release date determined by region. The digital retail disc version was released in North America and Australia on November 18, 2008; and in Europe and Japan on November 21, 2008.

Set during the aftermath of an apocalyptic pandemic, the game pits its four protagonists—dubbed the "Survivors"—against hordes of the infected. There are four game modes: a single-player mode in which allied characters are controlled by AI; a four-player, co-op campaign mode; an eight-player online versus mode; and a four-player survival mode. In all modes, an artificial intelligence (AI), dubbed the "Director", controls level pacing and item placements, in an attempt to create a dynamic experience and increase replay value.

Left 4 Dead was well received by the industry media upon its release, with praise given for its replay value, focus on cooperative play, and movie-like experience. Several criticisms were aimed at limited level selection and the lack of a narrative. The game has won several publication awards, as well as distinctions from the Academy of Interactive Arts & Sciences and British Academy of Film and Television Arts. As was done with Team Fortress 2, Valve supplemented the game with free downloadable content. The first, called the "Survival Pack", was released on April 21, 2009. The second piece of DLC was charged for on Xbox Live and came in the form of a new Campaign entitled "Crash Course," released for both the PC and Xbox 360 on September 29, 2009.
The popularity of the game led to the development of a sequel, Left 4 Dead 2, which was released November 17, 2009. Left 4 Dead 2 was released on Mac OS X via Steam on October 5, 2010, and the original Left 4 Dead was released for the Mac soon after on October 28, 2010. The Mac version of Left 4 Dead 2 incorporated a new map for both Left 4 Dead and Left 4 Dead 2, called "The Sacrifice". Eventually all Left 4 Dead campaigns were ported over to Left 4 Dead 2 and allowing for cross-platform support between Windows and Mac versions.

Far Cry

Far Cry is a first-person shooter video game developed by German video game company Crytek and published by Ubisoft on March 23, 2004, for Microsoft Windows. It is the first installment in the Far Cry series and sold 730,000 units within four months of release. It received positive reviews upon release. The original game has since spawned a series of sequels and spin-off games.

Plot

Jack Carver has left his mysterious and bitter past behind him and dropped out of society to run a boat-charter business in the South Pacific. He is hired by a woman named Val Cortez to take her secretly to an uncharted island in Micronesia. After Val takes off on her own with a jet-ski, Jack's boat is blown apart by a rocket. With the help of a man named Doyle, Jack travels across the various islands, battling mysterious mercenaries in search for Val. Through encounters with Trigens (genetically altered beasts) and information from Doyle, Jack soon discovers that the island is part of an experiment involving genetic modification, funded by the genetic company Krieger Corp. and led by its CEO, Dr Krieger.

Wednesday 4 March 2015

Need for Speed Rivals

Need for Speed Rivals is a racing video game set in an open world environment. Developed by Ghost Games and Criterion Games, this is the twentieth installment in the long-running Need for Speed series. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013. It has also been released for PlayStation 4 and Xbox One as launch titles in the same month.

There are two storylines by which the player can choose to play: the Racer storyline and the Cop storyline. Upon completion of a certain number of sets of goals, the storyline moves forward, earning the player new cars in the process.

Rivals features gameplay somewhat similar to the earlier Hot Pursuit, with exotic cars and high-speed police chases. Players take on the role of a Racer or a Cop, with each side of the law offering its own set of challenges, risks and rewards. Rivals features eleven upgradeable gadgets such as EMPs, shockwaves and the ability to call in roadblocks. The game takes place in a fictional location known as Redview County. It's an open world and features over 100 miles (160 km) of open road, larger than that of 2012's Most Wanted, but on the same size as Criterion's Hot Pursuit. The open world features a similar set-up to Most Wanted, with several jumps, speed traps and unlockable cars, as well as shortcuts that are not shown on the map.
Rivals features a full career progression for both Cop and Racer. When playing as a Cop, there are three types of career that can be followed - patrol, enforcer, and undercover. Progression is by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks new content, and is presented with another set of objectives to choose from. The Autolog system, a competition-between-friends system, developed by Criterion for Hot Pursuit, lets an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards.
Rivals features a new social system called the AllDrive, which allows players to seamlessly transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This allows players to in engage co-op gameplay as well as play against each other. The game also features a dynamic weather system, which makes "the world feel alive in a much bigger sense than any other Need for Speed game."
Rivals also takes on some gameplay styles of earlier Underground titles in the franchise with cues on aesthetic vehicle personalization, as paint jobs, decals, rims and license plates and liveries can be modified, as well as vehicle performance, and various Pursuit Tech gadgets. With the exception for the Aston Martin Vanquish, all vehicles are only available in either racer or police variant. Ferrari officially returns to the franchise in full glory for the first time in eleven years since 2002's Hot Pursuit 2 (although they previously appeared in 2009's Shift as Xbox 360-exclusive downloadable content), with the F12berlinetta, 458 Spider, 458 Italia, FF, Enzo and 599 GTO being the Ferrari vehicles featured in Rivals.

Ridge Racer Unbounded

Ridge Racer Unbounded is a racing video game for Microsoft Windows, PlayStation 3 and Xbox 360. Part of the long-running Ridge Racer franchise, the game is published by Namco Bandai Games and developed by Bugbear Entertainment. Unbounded is the first game in the series (not including R: Racing Evolution) to receive a "Teen" rating by the ESRB. It is also the first game in the series (not including Rave Racer, whose Windows version was cancelled) to feature a Microsoft Windows version. A free-to-play version called Ridge Racer Driftopia was announced on April 12, 2013. A beta version was released for Windows and PlayStation 3 in August 2013. On June 19, 2014, Bandai Namco announced that Driftopia has been cancelled, and the beta servers were shut down on August 15, 2014. The online servers and the multiplayer modes of Ridge Racer Unbounded was shut down and discontinued on February 27, 2015 in Europe.

Set in a fictional city called Shatter Bay, racers gather to compete in no-rules, all-out street races. Competing for money and superiority in fast paced blasts through the streets dodging traffic and tearing through any obstacles that get in their way. A mysterious team led by a Japanese Hashiriya master, called "The Unbounded," appears playing a major role in the racing activity throughout Shatter Bay.

Max Payne

Max Payne is a third-person shooter action thriller video game developed by Remedy Entertainment and published by Gathering of Developers on July 2001 for Microsoft Windows. Ports created later in the year for the PlayStation 2, Xbox and the Game Boy Advance were published by Rockstar Games. A Mac OS port was published on July 16, 2002 by MacSoft in North America and Feral Interactive in the rest of the world. There were plans for a Dreamcast version of Max Payne, but they were canceled due to the discontinuation of the console. The game was re-released on April 27, 2009 as a downloadable game in the Xbox Originals program for the Xbox 360. The game was also re-released in the spring of 2012 as a downloadable game in the PlayStation Store for the PlayStation 3 under the PS2 classics banner, iOS and on Android.

The game centers on the NYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game, as it draws inspiration from hard-boiled detective novels by authors like Mickey Spillane. The game contains many allusions to Norse mythology, particularly the myth of Ragnarök, and several of the names used in the game are those of the Norse gods and mythos. The gameplay is heavily influenced by the Hong Kong action cinema genre, particularly the work of director John Woo, and it was one the first games to feature the bullet time effect popularized by The Matrix.

Max Payne received very positive reviews and was praised for its exciting gunplay and use of noir storytelling devices. The game won a large number of accolades, including the BAFTA Award. As of 2011, the Max Payne game franchise has sold over 7.5 million copies. It also inspired a feature film under the same title.

Max Payne is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Almost all the gameplay involves bullet time-based gun-fights and levels are generally straightforward, occasionally incorporating platforming and puzzle-solving elements. The game's storyline is advanced by the player following Max's internal monologue as the character determines what his next steps should be. Several of the game's levels involve surrealistic nightmares and drug-related hallucinations of Payne.
Initially, the player's only weapon is a semi-automatic pistol. As the player progresses, access to other firearms is given, including melee and hand-thrown weapons. Some of the game's weapons can be dual wielded. Max regains health by taking painkillers, which the player collects. The game's AI is heavily dependent on pre-scripted commands: most of the apparently intelligent behavior exhibited
by enemies (such as taking cover, retreating from the player, or throwing grenades) actually is pre-scripted.
The gameplay of Max Payne revolves around bullet time, a form of slow motion — when triggered, the passage of time is slowed down to such extent that the movements of bullets can be seen by the naked eye and enables Max to perform special moves. Although Payne's movement is also slowed, the player is still able to position the aiming reticle and react in real time, providing an advantage over enemies. Occasionally, when the last character of an enemy group is killed, the viewpoint switches to a third-person view circling a falling body. Likewise, the camera may follow the path of a bullet fired from a sniper rifle.
The "Dead on Arrival" game mode limits the player to only seven saves per chapter, and the "New York Minute" mode forces the player to complete each chapter before the allotted time — replenished by killing enemies — is exhausted. Upon completing the game on "Dead on Arrival", the player unlocks "The Last Challenge" ("End Combat" or "Final Battle" in the different versions), featuring a fight in perpetual bullet time against the "Killer Suit" hitmen.