Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The modern day story received a mixed response, while criticism also fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. The game was followed by Assassin's Creed Unity and Assassin's Creed Rogue, set during the French Revolution and Seven Years' War, respectively, with both released in November 2014.
Showing posts with label Assassin's Creed. Show all posts
Showing posts with label Assassin's Creed. Show all posts
Saturday, 7 March 2015
Assassin's Creed IV: Black Flag
Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The modern day story received a mixed response, while criticism also fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. The game was followed by Assassin's Creed Unity and Assassin's Creed Rogue, set during the French Revolution and Seven Years' War, respectively, with both released in November 2014.
Friday, 6 March 2015
Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood is a 2010 historical fiction action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the third major installment in the Assassin's Creed series, a direct sequel to 2009's Assassin's Creed II, and the second chapter in the 'Ezio trilogy'. The game was first released on the PlayStation 3 and Xbox 360 in November and December 2010, and was later made available on Microsoft Windows in March and June 2011.
The story is set in a fictional history of real world events set in two time periods, the 16th and 21st centuries. The main portion of Assassin's Creed: Brotherhood takes place immediately after the plot of Assassin's Creed II, featuring 16th-century Assassin Ezio Auditore da Firenze in Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family. Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles, who relives his ancestor Ezio's memories to find a way to fight against the Assassins' enemies, the Templars, and to prevent the 2012 apocalypse.
Assassin's Creed: Brotherhood is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Ezio's combat and stealth abilities to eliminate targets and explore the environment. Ezio is able to freely explore 16th-century Rome to complete side missions away from the primary storyline. The game introduced a multiplayer component to the series, portrayed as a Templar training program.
The game received critical acclaim along with multiple awards including a BAFTA award for Best Action Game. It was followed in November 2011 by Assassin's Creed: Revelations, a direct sequel that served as a conclusion to Ezio's story and continued the story of Desmond Miles.
The story is set in a fictional history of real world events set in two time periods, the 16th and 21st centuries. The main portion of Assassin's Creed: Brotherhood takes place immediately after the plot of Assassin's Creed II, featuring 16th-century Assassin Ezio Auditore da Firenze in Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family. Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles, who relives his ancestor Ezio's memories to find a way to fight against the Assassins' enemies, the Templars, and to prevent the 2012 apocalypse.
Assassin's Creed: Brotherhood is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Ezio's combat and stealth abilities to eliminate targets and explore the environment. Ezio is able to freely explore 16th-century Rome to complete side missions away from the primary storyline. The game introduced a multiplayer component to the series, portrayed as a Templar training program.
The game received critical acclaim along with multiple awards including a BAFTA award for Best Action Game. It was followed in November 2011 by Assassin's Creed: Revelations, a direct sequel that served as a conclusion to Ezio's story and continued the story of Desmond Miles.
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